Shayla

Shayla Kara
Bachelor of Design (Communication)

artstation.com/shutupshayla

Cut The Shame

There are many ways to spread awareness, and games have become a powerful tool in the modern age. Playing games has always been a way for me to understand complex themes and experience them through new worlds and I want to be able to create games with new meanings and experiences for the next generation of users. Game design, to me, is more than entertainment, it’s a form of expression. It allows me to share my stories, passions, and beliefs with a wide audience.

Cut the Shame was created as an educational tool to highlight the importance of consent and improve sex education. By playing as both the client and the hairdresser, players can experience both sides of the conversation in a safe, friendly, and interactive environment; and are encouraged to consider different perspectives and understand how small choices in dialogue can impact trust and boundaries.

He kaihanga tākaro ahau.

shutupshayla.itch.io/cut-the-shame